Games and Learning Articles
Nesta Futurelab Series Report 8: Literature Review in Games and Learning: http://www.futurelab.org.uk/research/reviews/08_01.htm
Jake Habgood's site contains information, research and resources relating to the educational uses of computer games: http://www.gamelearning.net/
Becta Computer Games in Education Project: Aspects and Report http://partners.becta.org.uk/index.php?section=rh&rid=11200
The Game Research site has many useful links and articles: http://www.game-research.com/
Impact of Gaming - How Video Games are Changing our World http://www.pbs.org/kcts/videogamerevolution/impact/index.html
8 Myths about Video Games Debunked - Henry Jenkins http://www.pbs.org/kcts/videogamerevolution/impact/myths.html
What Are We Playing At? Richard van Eck, Associate Professor Instructional Design and Technology, University of North Dakota http://www.educause.edu/ir/library/pdf/ELIWEB065.pdf
Game Based Learning - How to Delight and Instruct in the 21st Century Joel Foreman, James Paul Gee, J. C. Herz, Randy Hinrichs, Marc Prensky, and Ben Sawyer http://www.educause.edu/EDUCAUSE+Review/EDUCAUSEReviewMagazineVolume39/GameBasedLearningHowtoDelighta/157927
e-Learning Centre Games Research Library http://www.e-learningcentre.co.uk/eclipse/Resources/games.htm
Marc Prensky has written many articles and books on games and education http://www.marcprensky.com/writing/default.asp
Simulations, Games and Learning by Diana Oblinger, Educause http://www.educause.edu/ir/library/pdf/ELI3004.pdf
Digital Game Based Learning: It's Not Just the Natives Who Are Restless - Richard van Eck, 2006 http://www.educause.edu/ir/library/pdf/ERM0620.pdf
The Educational Potential of Electronic Games, Yasmin Kafai, 2001 http://culturalpolicy.uchicago.edu/conf2001/papers/kafai.html
Curriculum and Games
“Engage Me or Enrage Me”:What Today’s Learners Demand - Marc Prensky: http://www.educause.edu/er/erm05/erm0553.asp?bhcp=1
$10B gaming field inspires new curricula - eSchool News - http://www.eschoolnews.com/news/showstory.cfm?ArticleID=5896
Gender and Games
Wilson, B. (2002). A study of factors promoting success in computer science including gender differences. Computer Science Education, 12, 141-164.
Girls and Gaming: A Summary of the Research with Implications for Practice Dr. Denise Agosto http://www.teacherlibrarian.com/tlmag/v_31/v_31_3_feature.html Accessed 6/3/05
Henry Jenkins, Director, Comparative Media Studies Program, Massachusetts Institute of Technology, has published many articles relating to children's culture and computer games, with a number of articles relating to gender and games. http://web.mit.edu/cms/People/henry3/publications.html
Facts and Figures on Games and Gaming
Entertainment Software Association - http://www.theesa.com/facts/index.asp
Books
What Video Games Have To Teach Us About Learning and Literacy - James Paul Gee, 2003
Digital Game Based Learning - Marc Prensky, 2000
Learning
From Andragogy to Heutagogy Stewart Hase and Chris Kenyon - describes the evolution of self-directed learning (heutagogy)

