X =oB oX ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dY8@sprBear  %xUKB!ýp67GͼRx$N Q:y^M?q^m߈Udڡƃ[ꬍF'tV%M6]?_X8W?zל?\BO 8lH JvM,R, `DWCKVЕyASQehJW%ot9G/x>[2ʨŦh.D߬,pxD>TWU]ro{a$8sNj_M2sprGhost  xV;0 McǞtUܵ=V0 NXA,V?/x-6|мnX!C;=2]OadYZH@Γءxt[J𯃮=`߄j( G??LO y2ZZCq'ȨE. Fum@iЄb5,6ȫ-Y4O]z cNܠ VGʵ9‥G`<@|tD'Pv.o@FEK*.]Ƞ 3P  sprDiamond  x=! c,-=֎wܰPih<˙>k'lw.T>Q!3o(!i'Q40%?*AHA~)G)hؑJ4-a[}: `OSʤKK]+< 1ZE|̳+}Ffl%ldRoM]O#^ipVVibsprBlock %xs5cf3 b(fdH@Q4F0~mrobjBear action_set_health1000000000action_kill_object00000000action_set_score10000000action_if_score100000000action_next_room00000000action_set_health-100000000oaction_move_random00000000action_if_health00000000action_another_room 20000000p action_wrap20000000(e action_move 0100000004000000'e action_move 0000010004000000&e action_move 0000000104000000%e action_move 0001000004000000objGhost iaction_move_point objBear.x objBear.y500000e action_move 0000100000000000 objController action_draw_health2020150300000action_draw_textPress F1 for Information0000000 objDiamond objBlock roommainGrab the Diamonds!          `0 P0P[`\]roomwin        zp0p@P`` p"`#P$P%@&0'p()*0+0,@-@.P/`0p123456 7 8090p:0`;0P<0@= @> 0?0@`0A`@B`PC``D`pE`FpGpHIJKLMpN`OPP@Q0T` X`0YpP\p@]@^0_ `b c d0e@g0h ijklPn`@o@p@q`r`s`tuvw x0y@zP{P|@}0~ ``` `0`@`P`ppp  00@P@0  0Proomlose        `@`P``ppp‡pÇ`ćPŇ@Ƈȇɇʇˇ͇̇·χ@ч@҇@ӇPԇPՇ`ևpׇ؇هڇۇ܇݇އ߇     p ` P@P@PPP`PpPPPPP``pp`P@0 000@ 0P 0` 0p 0 0@P`p  0@@P`p !"p#`$P%@&0'0( )P +@ ,0 -  . /00@1 P20P3@P4PP5P`6Pp7P80: ;<@= >0?@@`BpCDGHIJKPLPMPN O P Q RS T0U@VPW`XpYZ]XGame InformationXG{\rtf1\ansi\ansicpg1252\deff0\deflang3081{\fonttbl{\f0\fnil\fcharset0 Arial;}{\f1\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\fs24 In this example you control the bear using the cursor keys. The object of the game is to collect all the diamonds before the ghost catches you. \par \f1 \par } SpritessprBearsprGhost sprDiamondsprBlockSounds BackgroundsPathsScripts Fonts Time LinesObjectsobjBearobjGhost objController objDiamondobjBlockRoomsroommainroomwinroomlose Game Information Global Game Settings